The objective of this Blog is to be my study platform for the E-learning and Digital Cultures MOOC from the University of Edinburgh.

terça-feira, 26 de novembro de 2013

Video: Gumdrop #edcmooc




She's so cute! Just like in 'Avatar Days' film, the robot occupies  human role and presents human-like feelings, behavior and even insecurity. A point that I'd like to highlight is the language domain, the robot sounds like a proficient speaker and was able to change her accent when reading the script.

I guess one of the messages of the film is to show  how close we are from the time when robots will be part of our lives as other humans do, occupying the same social status and role of humans.

Video: Robbie - A Short Film By Neil Harvey #edcmooc


Robbie - A Short Film By Neil Harvey from Neil Harvey on Vimeo.

In particular, you might want to think about the final scene of the movie in which another core sci-fi fantasy - memory backup - is drawn on. What does this notion say about the nature of mind, memory and learning, and the ways in which technological mediation is positioned in relation to it?

The film brings a special and “grounded” foresee of our near future. We know how difficult and inaccurate is trying to predict the future nowadays, but the film, in my opinion, is quite realistic in terms of what might happen within the following decades.

Concerning the human and emotional characteristics of the robot, I do think that it’s possible to be achieved, but such characteristics must be programed and input, I really cannot believe that a robot may feel since it’s doesn’t have human biological structure.


I think that robots can ‘think’, but in different way of humans, but in a programmed and mechanical way. I really don’t know If someday in the future we will have enough technology to input biological human thinking into robots, providing them with human-like capacity to choose, feel and even memory. If it happens, I do hope that it can create good results and not Frankensteins.


Video: Avatar Days #edcmooc


What does the final section of this film in particular reveal about the relationship between player and avatar, between the human and the simulation? What versions of the human are opened up here, and which are closed down?


The end is very surprising. Along the film the roles are inverted, avatars live like humans, occupying the same spaces, doing the same things as humans and humans are so  used to them that they don’t seem to notice or to be surprised.

In my opinion the film illustrates how avatars (symbolizing technology and a kind of second personality) are present in our lives. The different approach of the film is that they are in the same social position as humans. When I watched the end I felt very surprised because I noticed that the avatars were the representation of humans, each person’s avatar. Instead of being restricted to the computer and virtual world, they were exposed in real life.


I just imagine if such situation could really ever happen and how it would reveal each of  us since our avatars are a relevant representation of our personalities, wishes, dreams, ideology and character. As representation of our step and virtual self. 

For me, one themessages of this film is that avatars (and technology) will be more and more present in our world, in our lives to the point that virtual will mix up with real, as it already happens to many technologically influenced people.

sexta-feira, 22 de novembro de 2013

Humanity 2.0: Defining humanity by Steve Fuller’s #edcmooc


I disagree with the professor’s idea that humanity is artificial, in my opinion, humanity is cultural since it’s developed and performed influenced by our society, family, country, among other factors.

I must agree that as humans, we are created with a group of perpetuated biological characteristics that distinct us from animals, for example. I also agree that although we have such characteristics, as humans we have an amazing capacity to adaptation, develop, change and educate ourselves. For example, we are gifted with an impressive capacity of learning how to speak a language even before we learn how to write and read it, without going to a school, without being officially taught to do so and even more important, without the usage of any technology.

Our human potential is huge and endless, but cultural issues, either imposed or not, may boycott our educational development, that’s why it’s so difficult to approach such subject contextualized in education.
Thinking education as a cultural, social and economic product, humans are limited to what can be offered in each individual context. As diverse as humans, education as  a cultural aspect tend to be extremely diverse and quite difficult to be regarded as being good quality, enough, bad, trendy, etc.

I think that such relativeness about education should not be excuse for not giving credit and importance towards the individual necessity of being properly educated. Thinking education in a humanized context, education should come from the most simple and basic principles, that are the basic language and moral skills in order to be a descent citizen regardless location, social status, age, gender, individual capacity or even personal objectives.


Like a seed that is correctly planted, the humans can develop from such basic principles that initially not necessarily involves technology or access to educational institutions. Given some human characteristics mentioned above, as humans we can adapt, develop, change   ourselves to make things possible, including the education of our (personal) dreams.

Video: They're Made Out Of Meat #edcmooc



What is your interpretation of this film? In what ways does it position ‘the human’ in relation to the technological? What does it say about ways in which human emotion can be manipulated by digital simulation?

It’s interesting that in this film humans are represented as aliens in a human-like alien world. Humans are taken as machines made of meat. The guys struggle to understand how it’s possible, a brain made of meat be able to think, how bodies made of meat can move and talk. The roles are inverted and now the humans are studied by non-human aliens.

I also noticed that by character’s behavior, humans are regarded as being emotional and both aliens as rational, but although they’re rational, they seem not to understand how “simple” meat-made creatures are able to perform so many things without an in-built technological system.


As they (aliens)  have the power to make the memories of the studied people relate  their experience as dreams, there’s a clear example of how emotions can be manipulated by digital simulation. Those abducted people will have their real experience  as being just a dream.

quinta-feira, 21 de novembro de 2013

Movie suggestion: Disconect #edcmooc

Link: http://disconnectthemovie.com/


The movie brings a lot of distopyas about our technological world and how serious our relationship with communication medium can be!